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Advanced Maya Texturing and Lighting 2nd Ed
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General Information
Type.................: Ebook
Part Size............: 46,887,829 bytes
Post Information
Posted by............: ~tqw~
Release Notes
Begins with an introduction of various lighting concepts, then offers readers
detailed explanations of Maya's numerous hidden features so they can achieve
amazing results quickly. Features an unparalleled exploration of Maya's
Hypershade, where animators create connections between shaders, texture maps,
lights, cameras, and geometry. Provides a thorough look at rendering in Maya,
including everything from batch rendering to global illumination workflow and
HDRI techniques.
Table Of Contents
Ch. 1 Understanding Lighting, Color, and Composition 1
Ch. 2 Applying the Correct Maya Light Type 3
Ch. 3 Creating High-Quality Shadows 69
Ch. 4 Applying the Correct Material and 2D Texture 103
Ch. 5 Applying 3D Textures and Projections 137
Ch. 6 Creating Custom Connections and Applying Color Utilities 169
Ch. 7 Automating a Scene with Sampler Nodes 201Ch. 8 Harnessing the Power of
Math Utilities 233
Ch. 9 Improving Textures through Custom UVs, Maps, and Sliders 26
Ch. 10 Prepping for Successful Renders 301
Ch. 11 Raytracing with Maya Software and mental ray 337
Ch 12 Working with Global Illumination, Final Gather, and mental ray Shaders 375
Ch. 13 Texturing and Lighting with Advanced Techniques 415
App About the Companion CD 453
Index 457